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» A Theory for Game Theories
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STOC
2007
ACM
101views Algorithms» more  STOC 2007»
16 years 2 days ago
Toward a general theory of quantum games
We study properties of quantum strategies, which are complete specifications of a given party's actions in any multiple-round interaction involving the exchange of quantum in...
Gus Gutoski, John Watrous
DIGRA
2005
Springer
15 years 5 months ago
Role Theory: The Line Between Roles as Design and Socialization in EverQuest
For a player to enter the game-world of EverQuest, they must choose a character. Each character fulfills a particular, functional role within the game that defines the game-play e...
Kelly Boudreau

Publication
1436views
16 years 11 months ago
Foundations of Mechanism Design: A Tutorial - Part 2: Advanced Concepts and Results
Foundations of Mechanism Design: A Tutorial - Part 2: Advanced Concepts and Results
ECAI
2006
Springer
15 years 3 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
AI
2007
Springer
14 years 12 months ago
What evolutionary game theory tells us about multiagent learning
This paper discusses If multi-agent learning is the answer, what is the question? [Y. Shoham, R. Powers, T. Grenager, If multiagent learning is the answer, what is the question? A...
Karl Tuyls, Simon Parsons