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BEHAVIOURIT
2007
91views more  BEHAVIOURIT 2007»
15 years 6 months ago
Reality is our laboratory: communities of practice in applied computer science
This paper presents a longitudinal study of the course ‘High-tech Entrepreneurship and New Media’. The course design is based on socio-cultural theories of learning and consid...
Markus Rohde, Ralf Klamma, Matthias Jarke, Volker ...
CDC
2010
IEEE
147views Control Systems» more  CDC 2010»
15 years 1 months ago
Evolution of the perception about the opponent in hypergames
This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
Bahman Gharesifard, Jorge Cortes
WWW
2004
ACM
16 years 6 months ago
Authoring of learning styles in adaptive hypermedia: problems and solutions
Learning styles, as well as the best ways of responding with corresponding instructional strategies, have been intensively studied in the classical educational (classroom) setting...
Natalia Stash, Alexandra I. Cristea, Paul De Bra
ACL
1994
15 years 7 months ago
A Markov Language Learning Model for Finite Parameter Spaces
This paper shows how to formally characterize language learning in a finite parameter space as a Markov structure, hnportant new language learning results follow directly: explici...
Partha Niyogi, Robert C. Berwick
GECCO
2007
Springer
213views Optimization» more  GECCO 2007»
16 years 7 days ago
Genetically programmed learning classifier system description and results
An agent population can be evolved in a complex environment to perform various tasks and optimize its job performance using Learning Classifier System (LCS) technology. Due to the...
Gregory Anthony Harrison, Eric W. Worden