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» A Theory of Non-Deterministic Networks
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99
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INTERACT
2003
15 years 1 months ago
Constructed Narratives: Using Play to Breakdown Social
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
Pamela Jennings
93
Voted
IJCAI
1993
15 years 1 months ago
Second Order Measures for Uncertainty Processing
Uncertainty processing methods are analysed from the viewpoint of their sensitivity to small variations of certainty factors. The analysis makes use of the algebraic theory which ...
Zdenek Zdráhal
HUC
2010
Springer
15 years 1 months ago
Goal-driven opportunistic sensing
Opportunistic activity and context recognition systems do not presume a static sensor infrastructure that is defined at the design time of a system. They also do not have a fixed ...
Marc Kurz
97
Voted
CORR
2008
Springer
148views Education» more  CORR 2008»
15 years 20 days ago
Conversion/Preference Games
We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. ...
Stéphane Le Roux, Pierre Lescanne, Ren&eacu...
87
Voted
EOR
2007
104views more  EOR 2007»
15 years 16 days ago
Optimal resource allocation for security in reliability systems
Recent results have used game theory to explore the nature of optimal investments in the security of simple series and parallel systems. However, it is clearly important in practi...
M. Naceur Azaiez, Vicki M. Bier