In this paper, we propose a definition of goal achievability: given a basic action theory describing an initial state of the world and some primitive actions available to a robot,...
We propose a theory for reasoning about actions based on order-sorted predicate logic where one can consider an elaborate taxonomy of objects. We are interested in the projection ...
One time-consuming task in the development of software is debugging. Recent work in fault localization crosschecks traces of correct and failing execution traces, it implicitly se...
Abstract. Solving equations in equational theories is a relevant programming paradigm which integrates logic and equational programming into one unified framework. Efficient metho...
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...