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» A Theory of the Quasi-Static World
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JAPLL
2008
121views more  JAPLL 2008»
14 years 9 months ago
Reasoning with prioritized information by iterative aggregation of distance functions
We introduce a general framework for reasoning with prioritized propositional data by aggregation of distance functions. Our formalism is based on a possible world semantics, wher...
Ofer Arieli
HCI
2009
14 years 7 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
AI
2011
Springer
14 years 4 months ago
Learning qualitative models from numerical data
Qualitative models are often a useful abstraction of the physical world. Learning qualitative models from numerical data sible way to obtain such an abstraction. We present a new ...
Jure Zabkar, Martin Mozina, Ivan Bratko, Janez Dem...
SYNTHESE
2011
77views more  SYNTHESE 2011»
14 years 4 months ago
E. W. Beth as a philosopher of physics
This paper examines E. W. Beth’s work in the philosophy of physics, both from a historical and a systematic point of view. Beth saw the philosophy of physics first of all as an ...
Dennis Dieks
PRESENCE
2010
181views more  PRESENCE 2010»
14 years 4 months ago
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....