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» A Theory of the Quasi-Static World
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PUC
2007
135views more  PUC 2007»
14 years 9 months ago
Towards a Multimodal Interaction Space: categorisation and applications
Based on many experiences of developing interactive systems by the authors, a framework for the description and analysis of interaction has been developed. The dimensions of this m...
Bert Bongers, Gerrit C. van der Veer
PROCEDIA
2010
97views more  PROCEDIA 2010»
14 years 8 months ago
Ontological musings on how nature computes
Modern physical theory and modern computational techniques are used to provide conjecture on how nature computes. I utilize time-domain simulation of physical phenomena and build ...
J. F. Nystrom
BC
2010
163views more  BC 2010»
14 years 7 months ago
Action and behavior: a free-energy formulation
We have previously tried to explain perceptual inference and learning under a free-energy principle that pursues Helmholtz's agenda to understand the brain in terms of energy ...
Karl J. Friston, Jean Daunizeau, James Kilner, Ste...
COGCOM
2010
107views more  COGCOM 2010»
14 years 7 months ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...
WWW
2011
ACM
14 years 4 months ago
Counting triangles and the curse of the last reducer
The clustering coefficient of a node in a social network is a fundamental measure that quantifies how tightly-knit the community is around the node. Its computation can be reduce...
Siddharth Suri, Sergei Vassilvitskii