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» A Theory of the Quasi-Static World
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JAIR
2006
110views more  JAIR 2006»
14 years 9 months ago
Domain Adaptation for Statistical Classifiers
The most basic assumption used in statistical learning theory is that training data and test data are drawn from the same underlying distribution. Unfortunately, in many applicati...
Hal Daumé III, Daniel Marcu
DAM
2007
85views more  DAM 2007»
14 years 9 months ago
Testing primitivity on partial words
Primitive words, or strings over a finite alphabet that cannot be written as a power of another string, play an important role in numerous research areas including formal language...
Francine Blanchet-Sadri, Arundhati R. Anavekar
JSS
1998
139views more  JSS 1998»
14 years 9 months ago
Human-computer interaction: Interdisciplinary roots and trends
Methodology, theory, and practice in the ®eld of Human±Computer Interaction (HCI) all share the goal of producing interactive software that can be used eciently, e€ectively, ...
H. Rex Hartson
DIGRA
2005
Springer
15 years 3 months ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
CORR
2002
Springer
95views Education» more  CORR 2002»
14 years 9 months ago
Unsupervised Learning of Morphology without Morphemes
The first morphological learner based upon the theory of Whole Word Morphology (Ford et al., 1997) is outlined, and preliminary evaluation results are presented. The program, Whol...
Sylvain Neuvel, Sean A. Fulop