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» A Theory of the Quasi-Static World
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ITICSE
2005
ACM
15 years 3 months ago
A research-led curriculum in multimedia: learning about convergence
Traditional teaching methods have acknowledged limitations. Lectures may be used to transmit information efficiently, but often fail to motivate students to engage with the subjec...
Hugh C. Davis, Su White
ACII
2005
Springer
15 years 3 months ago
Environment Expression: Expressing Emotions Through Cameras, Lights and Music
Environment expression is about going beyond the usual Human emotion expression channels in virtual worlds. This work proposes an integrated storytelling model – the environment ...
Celso de Melo, Ana Paiva
FOSSACS
2005
Springer
15 years 3 months ago
Composition and Decomposition in True-Concurrency
The idea of composition and decomposition to obtain computability results is particularly relevant for true-concurrency. In contrast to the interleaving world, where composition an...
Sibylle B. Fröschle
NOSSDAV
2005
Springer
15 years 3 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
PERVASIVE
2005
Springer
15 years 3 months ago
Collaborative Sensing in a Retail Store Using Synchronous Distributed Jam Signalling
The retail store environment is a challenging application area for Pervasive Computing technologies. It has demanding base conditions due to the number and complexity of the interd...
Albert Krohn, Tobias Zimmer, Michael Beigl, Christ...