Sciweavers

543 search results - page 87 / 109
» A Theory of the Quasi-Static World
Sort
View
69
Voted
CHI
2009
ACM
15 years 10 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
VLDB
2007
ACM
128views Database» more  VLDB 2007»
15 years 10 months ago
Automating the Detection of Snapshot Isolation Anomalies
Snapshot isolation (SI) provides significantly improved concurrency over 2PL, allowing reads to be non-blocking. Unfortunately, it can also lead to non-serializable executions in ...
Sudhir Jorwekar, Alan Fekete, Krithi Ramamritham, ...
GECCO
2007
Springer
256views Optimization» more  GECCO 2007»
15 years 3 months ago
A particle swarm optimization approach for estimating parameter confidence regions
Point estimates of the parameters in real world models convey valuable information about the actual system. However, parameter comparisons and/or statistical inference requires de...
Praveen Koduru, Stephen Welch, Sanjoy Das
94
Voted
ICCS
2005
Springer
15 years 3 months ago
Games of Inquiry for Collaborative Concept Structuring
Google’s project to digitize five of the world's greatest libraries will dramatically extend their search engine reach in the future. Current search-engine philosophy, which...
Mary A. Keeler, Heather D. Pfeiffer
VSTTE
2005
Springer
15 years 3 months ago
It Is Time to Mechanize Programming Language Metatheory
How close are we to a world in which mechanically verified software is commonplace? A world in which theorem proving technology is used routinely by both software developers and p...
Benjamin C. Pierce, Peter Sewell, Stephanie Weiric...