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» A Thread of HOL Development
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87
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CHI
2000
ACM
15 years 1 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
PADS
2000
ACM
15 years 1 months ago
Distributed, parallel simulation of multiple, deliberative agents
Multi-agent systems comprise multiple, deliberative agents embedded in and recreating patterns of interactions. Each agent’s execution consumes considerable storage and calculat...
Adelinde Uhrmacher, K. Gugler
88
Voted
CGO
2010
IEEE
15 years 1 months ago
Efficient compilation of fine-grained SPMD-threaded programs for multicore CPUs
In this paper we describe techniques for compiling finegrained SPMD-threaded programs, expressed in programming models such as OpenCL or CUDA, to multicore execution platforms. Pr...
John A. Stratton, Vinod Grover, Jaydeep Marathe, B...
74
Voted
HPDC
1999
IEEE
15 years 1 months ago
Toward a Common Component Architecture for High-Performance Scientific Computing
This paper describes work in progress to develop a standard for interoperability among high-performance scientific components. This research stems from growing recognition that th...
Robert C. Armstrong, Dennis Gannon, Al Geist, Kata...
OOPSLA
1999
Springer
15 years 1 months ago
Compositional Pointer and Escape Analysis for Java Programs
This paper presents a combined pointer and escape analysis algorithm for Java programs. The algorithm is based on the abstraction of points-to escape graphs, which characterize ho...
John Whaley, Martin C. Rinard