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ICPR
2006
IEEE
16 years 4 days ago
Computation of Rotation Local Invariant Features using the Integral Image for Real Time Object Detection
We present a framework for object detection that is invariant to object translation, scale, rotation, and to some degree, occlusion, achieving high detection rates, at 14 fps in c...
Michael Villamizar, Alberto Sanfeliu, Juan Andrade...
80
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ICPR
2004
IEEE
16 years 4 days ago
Reconstructing a Dynamic Surface from Video Sequences Using Graph Cuts in 4D Space-Time
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Narendra Ahuja, Ning Xu, Tianli Yu
KBSE
2009
IEEE
15 years 5 months ago
Cache-Based Model Checking of Networked Applications: From Linear to Branching Time
Abstract—Many applications are concurrent and communicate over a network. The non-determinism in the thread and communication schedules makes it desirable to model check such sys...
Cyrille Artho, Watcharin Leungwattanakit, Masami H...
MIG
2009
Springer
15 years 5 months ago
Real-Time Character Control for Wrestling Games
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
Edmond S. L. Ho, Taku Komura
ECRTS
2007
IEEE
15 years 5 months ago
Memory Resource Management for Real-Time Systems
Dynamic memory storage has been widely used for years in computer science. However, its use in real-time systems has not been considered as an important issue, and memory manageme...
Audrey Marchand, Patricia Balbastre, Ismael Ripoll...