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ATVA
2007
Springer
111views Hardware» more  ATVA 2007»
15 years 5 months ago
Timed Control with Observation Based and Stuttering Invariant Strategies
In this paper we consider the problem of controller synthesis for timed games under imperfect information. Novel to our approach is the requirements to strategies: they should be b...
Franck Cassez, Alexandre David, Kim Guldstrand Lar...
PLDI
1993
ACM
15 years 3 months ago
Real-Time Replication Garbage Collection
We have implemented the first copying garbage collector that permits continuous unimpeded mutator access to the original objects during copying. The garbage collector incremental...
Scott Nettles, James O'Toole
CMG
2003
15 years 10 days ago
Effect of Service Disciplines on Waiting Time in M/M/(1, n) Systems
: Performance tuning often involves consideration of adding another server to the system. Owing to changes in technology, the additional server may be of a service rate different f...
Robert N. Will
IJVR
2006
159views more  IJVR 2006»
14 years 11 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller
ICA
2010
Springer
14 years 9 months ago
Time Series Causality Inference Using Echo State Networks
One potential strength of recurrent neural networks (RNNs) is their – theoretical – ability to find a connection between cause and consequence in time series in an constraint-...
Norbert Michael Mayer, Oliver Obst, Chang Yu-Chen