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SIGGRAPH
1999
ACM
15 years 3 months ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
CAIP
1999
Springer
115views Image Analysis» more  CAIP 1999»
15 years 3 months ago
EigenHistograms: Using Low Dimensional Models of Color Distribution for Real Time Object Recognition
Abstract. Distribution of object colors has been used in computer vision for recognition and indexing. Most of the recent approaches to this problem have been focused on de ning op...
Jordi Vitrià, Petia Radeva, Xavier Binefa
BPM
2008
Springer
152views Business» more  BPM 2008»
15 years 1 months ago
Reasoning about Repairability of Workflows at Design Time
This paper describes an approach for reasoning about the repairability of workflows at design time. We propose a heuristic-based analysis of a workflow that aims at evaluating its ...
Gaston Tagni, Annette ten Teije, Frank van Harmele...
MASCOTS
2004
15 years 12 days ago
Performance Engineering with the UML Profile for Schedulability, Performance and Time: A Case Study
We describe the application of a performance engineering methodology based on UML diagrams with annotations taken from the Profile for Schedulability, Performance and Time. The me...
Andrew J. Bennett, A. J. Field
ICPR
2010
IEEE
14 years 11 months ago
A Constant Average Time Algorithm to Allow Insertions in the LAESA Fast Nearest Neighbour Search Index
Abstract—Nearest Neighbour search is a widely used technique in Pattern Recognition. In order to speed up the search many indexing techniques have been proposed. However, most of...
Luisa Micó, José Oncina