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» A Time-budgeted Collision Detection Method
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VRCAI
2006
ACM
15 years 3 months ago
Kinetic bounding volume hierarchies for deformable objects
We present novel algorithms for updating bounding volume hierarchies of objects undergoing arbitrary deformations. Therefore, we introduce two new data structures, the kinetic AAB...
Gabriel Zachmann, Rene Weller
ICRA
2003
IEEE
160views Robotics» more  ICRA 2003»
15 years 3 months ago
Adapting navigation strategies using motions patterns of people
— As people move through their environments, they do not move randomly. Instead, they are often engaged in typical motion patterns, related to specific locations they might be i...
Maren Bennewitz, Wolfram Burgard, Sebastian Thrun
SIGGRAPH
2010
ACM
15 years 1 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
CG
2008
Springer
14 years 9 months ago
Tight and efficient surface bounds in meshless animation
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
JSAC
2006
94views more  JSAC 2006»
14 years 9 months ago
Multiuser transmitted reference ultra-wideband communication systems
Abstract--A conventional transmitted reference (TR) modulation scheme is an effective means to combat severe multipath distortion in an ultra-wideband (UWB) system, significantly r...
Zhengyuan Xu, Brian M. Sadler