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TEDU
2010
96views Education» more  TEDU 2010»
15 years 1 months ago
Synchronizable Objects in Distributed Multimedia Applications
In training and gaming systems, distributed multimedia are often used, in which the basic content elements must be conveyed or presented in a synchronized order at synchronized mom...
Jun Hu, Loe M. G. Feijs
108
Voted
ATAL
2007
Springer
15 years 9 months ago
Multiagent based construction for human-like architecture
Collaborative construction is a main application in the field of autonomous systems. An interesting subject in the area is the construction of realistic human-like architecture. ...
Yifeng Zeng, Dennis Plougman Buus, Jorge Cordero H...
WOWMOM
2009
ACM
151views Multimedia» more  WOWMOM 2009»
15 years 9 months ago
Distributed user authentication in wireless LANs
—An increasing number of mobile devices, including smartphones, use WLAN for accessing the Internet. Existing WLAN authentication mechanisms are either disruptive, such as presen...
Dmitriy Kuptsov, Andrey Khurri, Andrei Gurtov
PPOPP
2003
ACM
15 years 8 months ago
Impala: a middleware system for managing autonomic, parallel sensor systems
Sensor networks are long-running computer systems with many sensing/compute nodes working to gather information about their environment, process and fuse that information, and in ...
Ting Liu, Margaret Martonosi
105
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PRESENCE
2006
111views more  PRESENCE 2006»
15 years 3 months ago
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part II
This paper is the second part of a two part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (...
Declan Delaney, Tomás Ward, Séamus M...