Sketching is a software synthesis approach where the programmer develops a partial implementation — a sketch — and a separate specification of the desired functionality. The ...
Improper access of data buffers is one of the most common errors in programs written in assembler, C, C++, and several other languages. Existing programs and OSs frequently acces...
Nikolai Joukov, Aditya Kashyap, Gopalan Sivathanu,...
This paper addresses a major weakness of current technologies for the Semantic Web, namely the lack of a principled means to represent and reason about uncertainty. This not only h...
Paulo Cesar G. da Costa, Kathryn B. Laskey, Kennet...
Information hiding is one of the most important and influential principles in software engineering. It prescribes that software modules hide implementation details from other modu...
Cleidson R. B. de Souza, David F. Redmiles, Li-Te ...
The interactive system which interacts human with computer has been recognized as one direction of computer development for a long time. For example, in cinema, a person gets info...