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» A Toolset for Navigation in Virtual Environments
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ACMACE
2011
ACM
13 years 11 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
PRESENCE
2002
119views more  PRESENCE 2002»
14 years 11 months ago
Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality
The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To ...
Bernhard E. Riecke, Henricus A. H. C. van Veen, He...
ICMCS
2010
IEEE
232views Multimedia» more  ICMCS 2010»
15 years 26 days ago
The "3D Wiki": Blending virtual worlds and Web architecture for remote collaboration
While a lot of technical data is available on the Web, conveying information about detailed procedures for the assembly and repair of complex machinery has so far been limited mos...
Michael Roberts, Nicolas Ducheneaut, Trevor F. Smi...
3DPVT
2002
IEEE
172views Visualization» more  3DPVT 2002»
15 years 4 months ago
Browsing 3-D spaces with 3-D vision: body-driven navigation through the Internet city
This paper presents a computer vision stereo based interface to navigate inside a 3-D Internet city, using body gestures. A wide-baseline stereo pair of cameras is used to obtain ...
Flavia Sparacino, Christopher Richard Wren, Ali Az...
MIG
2010
Springer
14 years 10 months ago
Navigation Queries from Triangular Meshes
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
Marcelo Kallmann