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» A Toolset for Navigation in Virtual Environments
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DIGRA
2003
Springer
15 years 2 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
3DUI
2011
92views more  3DUI 2011»
13 years 9 months ago
Cortical neural response to visual navigation through a Virtual environment
This poster reports the preliminary results of an on-going near infrared spectroscopy (NIRS) study conducted to examine cortical response to visual motion typically found in Virtu...
Zifan Wang, Richard So, Chehin Chan, Arnold Wilkin...
TVCG
2008
138views more  TVCG 2008»
14 years 9 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
CGA
2008
14 years 9 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
CHI
1999
ACM
15 years 1 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson