Sciweavers

155 search results - page 8 / 31
» A Trace Model for Pointers and Objects
Sort
View
CLUSTER
2001
IEEE
15 years 1 months ago
A Distributed Object Model for Solving Irregularly Structured Problems on Cluster
This paper presents a distributed object model MOIDE for solving irregularly structured problems on cluster. The primary appeal of MOIDE is its flexible system structure that is a...
Yudong Sun, Cho-Li Wang
ICCSA
2003
Springer
15 years 2 months ago
Camera Models and Optical Systems Used in Computer Graphics: Part I, Object-Based Techniques
Abstract. Images rendered with traditional computer graphics techniques, such as scanline rendering and ray tracing, appear focused at all depths. However, there are advantages to ...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
CGVR
2006
14 years 11 months ago
Design Issues and Challenges of 3-D Object Modeling and 2-D Rendering
- The challenges in modeling 3-D objects using facets and surface patches are investigated, and enhancement over the Gouraud's and Phong's interpolative shading is presen...
Omar Aboutalib, Bea Thai
ESANN
2004
14 years 11 months ago
A biologically plausible neuromorphic system for object recognition and depth analysis
Abstract. We present a large-scale Neuromorphic model based on integrateand-fire (IF) neurons that analyses objects and their depth within a moving visual scene. A feature-based al...
Zhijun Yang, Alan F. Murray
81
Voted
CGF
2008
150views more  CGF 2008»
14 years 9 months ago
Compact, Fast and Robust Grids for Ray Tracing
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...
Ares Lagae, Philip Dutré