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» A Transaction Model for Mobile Computing
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MOBICOM
2006
ACM
15 years 9 months ago
Analysis and implications of student contact patterns derived from campus schedules
Characterizing mobility or contact patterns in a campus environment is of interest for a variety of reasons. Existing studies of these patterns can be classified into two basic a...
Vikram Srinivasan, Mehul Motani, Wei Tsang Ooi
GI
2005
Springer
15 years 9 months ago
Distributed User Modeling for Situated Interaction
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
Dominik Heckmann
122
Voted
LOCA
2005
Springer
15 years 9 months ago
Classifying the Mobility of Users and the Popularity of Access Points
Abstract. There is increasing interest in location-aware systems and applications. It is important for any designer of such systems and applications to understand the nature of use...
Minkyong Kim, David Kotz
NETGAMES
2004
ACM
15 years 9 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
MOBISYS
2009
ACM
16 years 4 months ago
SoundSense: scalable sound sensing for people-centric applications on mobile phones
Top end mobile phones include a number of specialized (e.g., accelerometer, compass, GPS) and general purpose sensors (e.g., microphone, camera) that enable new people-centric sen...
Hong Lu, Wei Pan, Nicholas D. Lane, Tanzeem Choudh...