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» A Transactional Architecture for Simulation
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SI3D
2009
ACM
15 years 6 months ago
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
DATE
2009
IEEE
132views Hardware» more  DATE 2009»
15 years 6 months ago
Power and performance of read-write aware Hybrid Caches with non-volatile memories
—Caches made of non-volatile memory technologies, such as Magnetic RAM (MRAM) and Phase-change RAM (PRAM), offer dramatically different power-performance characteristics when com...
Xiaoxia Wu, Jian Li, Lixin Zhang, Evan Speight, Yu...
DSD
2009
IEEE
118views Hardware» more  DSD 2009»
15 years 6 months ago
Internet-Router Buffered Crossbars Based on Networks on Chip
—The scalability and performance of the Internet depends critically on the performance of its packet switches. Current packet switches are based on single-hop crossbar fabrics, w...
Kees Goossens, Lotfi Mhamdi, Iria Varela Senin
GLOBECOM
2009
IEEE
15 years 6 months ago
Hierarchical Network Formation Games in the Uplink of Multi-Hop Wireless Networks
— In this paper, we propose a game theoretic approach to tackle the problem of the distributed formation of the hierarchical network architecture that connects the nodes in the u...
Walid Saad, Quanyan Zhu, Tamer Basar, Zhu Han, Are...
HPDC
2009
IEEE
15 years 6 months ago
Maintaining reference graphs of globally accessible objects in fully decentralized distributed systems
Since the advent of electronic computing, the processors’ clock speed has risen tremendously. Now that energy efficiency requirements have stopped that trend, the number of proc...
Björn Saballus, Thomas Fuhrmann