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» A Two Level Approach for Scene Recognition
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CGF
2011
14 years 3 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
SUTC
2010
IEEE
15 years 3 months ago
Adaptive Activity Spotting Based on Event Rates
—To date many activity spotting approaches are static: once the system is trained and deployed it does not change anymore. There are substantial shortcomings of this approach, sp...
Oliver Amft
96
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FGR
2008
IEEE
180views Biometrics» more  FGR 2008»
15 years 6 months ago
Image-set matching using a geodesic distance and cohort normalization
An image-set based face recognition algorithm is proposed that exploits the full geometrical interpretation of Canonical Correlation Analysis (CCA). CCA maximizes the correlation ...
Yui Man Lui, J. Ross Beveridge, Bruce A. Draper, M...
CHI
2009
ACM
16 years 6 days ago
Longitudinal study of people learning to use continuous voice-based cursor control
We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based u...
Susumu Harada, Jacob O. Wobbrock, Jonathan Malkin,...
EDUTAINMENT
2007
Springer
15 years 5 months ago
A Hybrid of Plot-Based and Character-Based Interactive Storytelling
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...
Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen