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ECML
2007
Springer
15 years 3 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
ICPR
2010
IEEE
14 years 9 months ago
The Problem of Fragile Feature Subset Preference in Feature Selection Methods and a Proposal of Algorithmic Workaround
Abstract—We point out a problem inherent in the optimization scheme of many popular feature selection methods. It follows from the implicit assumption that higher feature selecti...
Petr Somol, Jiri Grim, Pavel Pudil
IJCNN
2006
IEEE
15 years 3 months ago
Generalization Improvement in Multi-Objective Learning
— Several heuristic methods have been suggested for improving the generalization capability in neural network learning, most of which are concerned with a single-objective (SO) l...
Lars Gräning, Yaochu Jin, Bernhard Sendhoff
ICML
2009
IEEE
15 years 10 months ago
More generality in efficient multiple kernel learning
Recent advances in Multiple Kernel Learning (MKL) have positioned it as an attractive tool for tackling many supervised learning tasks. The development of efficient gradient desce...
Manik Varma, Bodla Rakesh Babu
ISNN
2005
Springer
15 years 3 months ago
A Learning Framework for Blind Source Separation Using Generalized Eigenvalues
This paper presents a learning framework for blind source separation (BSS), in which the BSS is formulated as generalized Eigenvalue (GE) problem. Compared to the typical informati...
Hailin Liu, Yiu-ming Cheung