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» A UML-Based Approach to System Testing
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AIIDE
2009
15 years 4 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
FGR
2008
IEEE
168views Biometrics» more  FGR 2008»
15 years 10 months ago
A discriminative approach to frame-by-frame head pose tracking
We present a discriminative approach to frame-by-frame head pose tracking that is robust to a wide range of illuminations and facial appearances and that is inherently immune to a...
Jacob Whitehill, Javier R. Movellan
148
Voted
AGILEDC
2006
IEEE
15 years 9 months ago
On Agile Performance Requirements Specification and Testing
Underspecified performance requirements can cause performance issues in a software system. However, a complete, upfront analysis of a software system is difficult, and usually not...
Chih-Wei Ho, Michael J. Johnson, Laurie Williams, ...
IOLTS
2002
IEEE
148views Hardware» more  IOLTS 2002»
15 years 8 months ago
Active Replication: Towards a Truly SRAM-Based FPGA On-Line Concurrent Testing
The reusing of the same hardware resources to implement speed-critical algorithms, without interrupting system operation, is one of the main reasons for the increasing use of reco...
Manuel G. Gericota, Gustavo R. Alves, Miguel L. Si...
ICLP
2009
Springer
16 years 4 months ago
Integrating Software Testing and Run-Time Checking in an Assertion Verification Framework
Abstract. We present a framework that unifies unit testing and runtime verification (as well as static verification and static debugging). A key contribution of our overall approac...
Edison Mera, Manuel V. Hermenegildo, Pedro L&oacut...