Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
We present a set of graphical user interface elements, called widgets, for 2-dimensional visual codes. The proposed widgets are suitable for printing on paper as well as showing o...
Though attention to evaluating human-robot interfaces has increased in recent years, there are relatively few reports of using evaluation tools during the development of humanrobo...
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
Research in context-aware computing has produced a number of application prototypes, frameworks, middlewares and models for describing context. However, development of ubiquitous ...