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» A UML-Based Design Environment for Interactive Applications
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CHI
2004
ACM
16 years 6 days ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
WMCSA
2009
IEEE
15 years 6 months ago
Planning ahead: techniques for simplifying mobile service use
Interacting with mobile applications and services remains difficult for users because of the impact of mobility on both device capabilities and the cognitive resources of users. I...
Michael Harding, Oliver Storz, Nigel Davies, Adria...
PPAM
2007
Springer
15 years 6 months ago
Using HLA and Grid for Distributed Multiscale Simulations
Combining simulations of different scale in one application is non-trivial issue. This paper proposes solution that supports complex time interactions that can appear between elem...
Katarzyna Rycerz, Marian Bubak, Peter M. A. Sloot
APCHI
2008
IEEE
15 years 6 months ago
Development of a WS-ECA Rule Management System for a Healthcare Robot
Providing healthcare services to patients and elderly people has been an emerging application domain in ubiquitous computing technologies. The current trend toward long-term health...
Jaeil Park, Haining Lee, Peom Park, Dongmin Shin
ROMAN
2007
IEEE
150views Robotics» more  ROMAN 2007»
15 years 6 months ago
Asymmetric Interpretations of Positive and Negative Human Feedback for a Social Learning Agent
— The ability for people to interact with robots and teach them new skills will be crucial to the successful application of robots in everyday human environments. In order to des...
Andrea Lockerd Thomaz, Cynthia Breazeal