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2010
Springer
15 years 5 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
DATE
2007
IEEE
102views Hardware» more  DATE 2007»
15 years 4 months ago
Efficient testbench code synthesis for a hardware emulator system
: - The rising complexity of modern embedded systems is causing a significant increase in the verification effort required by hardware designers and software developers, leading to...
Ioannis Mavroidis, Ioannis Papaefstathiou
ICCBR
1999
Springer
15 years 2 months ago
Case Representation, Acquisition, and Retrieval in SIROCCO
As part of our investigation of how abstract principles are operationalized to facilitate their application to specific fact situations, we have begun to develop and experiment wit...
Bruce M. McLaren, Kevin D. Ashley
ITS
1998
Springer
133views Multimedia» more  ITS 1998»
15 years 2 months ago
The Foundations and Architecture of Autotutor
The Tutoring Research Group at the University of Memphis is developing an intelligent tutoring system which takes advantages of recent technological advances in the areas of semant...
Peter M. Wiemer-Hastings, Arthur C. Graesser, Dere...
CAISE
2008
Springer
15 years 10 days ago
An Hybrid Design Solution For Spacecraft Simulators
Abstract. The European Space Agency (ESA) has created the Simulation Model Portability 2 (SMP2) standard with the purpose to provide a design solution for the project of Spacecraft...
Vitor Rodrigues, João Correia Lopes, Ana Mo...