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» A Unified Representation for Interactive 3D Modeling
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EICS
2009
ACM
15 years 2 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
CVPR
1997
IEEE
15 years 11 months ago
Representation Of Objects In A Volumetric Frequency Domain With Application To Face Recognition
A novel method for representing 3-D objects that unifies viewer and model centered object representations is presented. A unified 3-D frequency-domain representation (called Volum...
Jezekiel Ben-Arie, Dibyendu Nandy
3DIM
2007
IEEE
15 years 3 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
GRAPHICSINTERFACE
2003
14 years 10 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
TVCG
2012
184views Hardware» more  TVCG 2012»
12 years 12 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...