Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
A new anatomical database, My Corporis Fabrica (MyCF), is presented. It extends the reference anatomical ontology FMA (the Foundational Model of Anatomy) with the possibility to co...
Olivier Palombi, Guillaume Bousquet, David Jospin,...
In this article we present a model for 2-Layer Interface Paradigm (2LIP). 2LIP is an approach for designing simple yet interactive 3D web applications, an attempt to marry advanta...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...