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» A Unified Representation for Interactive 3D Modeling
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CIS
2008
Springer
15 years 3 months ago
Multiperspective Modeling and Rendering Using General Linear Cameras
We present a General Linear Camera (GLC) model that unifies many previous camera models into a single representation. The GLC model is capable of describing all perspective (pinhol...
Jingyi Yu, Yuanyuan Ding, and Leonard McMillan
CVPR
2011
IEEE
14 years 6 months ago
Sparsity-based Image Denoising via Dictionary Learning and Structural Clustering
Where does the sparsity in image signals come from? Local and nonlocal image models have supplied complementary views toward the regularity in natural images the former attempts t...
Weisheng Dong, Xin Li
ICIP
2004
IEEE
15 years 11 months ago
Free viewpoint video extraction, representation, coding, and rendering
Free viewpoint video provides the possibility to freely navigate within dynamic real world video scenes by choosing arbitrary viewpoints and view directions. So far, related work ...
Aljoscha Smolic, Karsten Müller, Matthias Kau...
WSCG
2000
100views more  WSCG 2000»
14 years 10 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
CA
1996
IEEE
15 years 1 months ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...