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» A Unified Representation for Interactive 3D Modeling
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ICML
2004
IEEE
15 years 10 months ago
Generative modeling for continuous non-linearly embedded visual inference
Many difficult visual perception problems, like 3D human motion estimation, can be formulated in terms of inference using complex generative models, defined over high-dimensional ...
Cristian Sminchisescu, Allan D. Jepson
SIGGRAPH
2010
ACM
15 years 1 months ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
VVG
2003
205views Computer Vision» more  VVG 2003»
14 years 10 months ago
Digitisation to Presentation -  Building Virtual Museum Exhibitions
We describe an innovative system designed for museums to create, manage and present multimedia based representations of museum artefacts in virtual exhibitions both inside and out...
Manjula Patel, Martin White, Krzysztof Walczak, Pa...
CGF
2007
135views more  CGF 2007»
14 years 9 months ago
Prediction of Individual Non-Linear Aging Trajectories of Faces
Represented in a Morphable Model, 3D faces follow curved trajectories in face space as they age. We present a novel algorithm that computes the individual aging trajectories for g...
Kristina Scherbaum, Martin Sunkel, Hans-Peter Seid...
CVPR
2010
IEEE
15 years 5 months ago
An Object-Dependent Hand Pose Prior from Sparse Training Data
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Henning Hamer, Juergen Gall, Thibaut Weise, Luc Va...