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» A Unified Representation for Interactive 3D Modeling
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CGF
2010
165views more  CGF 2010»
14 years 8 months ago
Hierarchical Structure Recovery of Point-Sampled Surfaces
We focus on the class of regular models defined by Várady et al. for reverse engineering purposes. Given a 3D surface M represented through a dense set of points, we present a n...
Marco Attene, Giuseppe Patanè
SI3D
1999
ACM
15 years 1 months ago
Localized-hierarchy surface splines (LeSS)
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
Carlos Gonzalez-Ochoa, Jörg Peters
AAMAS
2004
Springer
14 years 9 months ago
From a Conceptual Framework for Agents and Objects to a Multi-Agent System Modeling Language
In this paper we propose a multi-agent system modeling language (MAS-ML) that extends UML (Unified Modeling Language) based on structural and dynamic properties presented in a conc...
Viviane Torres da Silva, Carlos José Pereir...
AVI
2004
14 years 10 months ago
Temporal Thumbnails: rapid visualization of time-based viewing data
We introduce the concept of the Temporal Thumbnail, used to quickly convey information about the amount of time spent viewing specific areas of a virtual 3D model. Temporal Thumbn...
Michael Tsang, Nigel Morris, Ravin Balakrishnan
CGF
2010
144views more  CGF 2010»
14 years 9 months ago
Dynamic Multi-View Exploration of Shape Spaces
Statistical shape modeling is a widely used technique for the representation and analysis of the shapes and shape variations present in a population. A statistical shape model mod...
Stef Busking, Charl P. Botha, Frits H. Post