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» A Unifying Approach for Interface Adaptation
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CHINZ
2007
ACM
15 years 1 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
AVI
2006
14 years 11 months ago
A taxonomy of ambient information systems: four patterns of design
Researchers have explored the design of ambient information systems across a wide range of physical and screen-based media. This work has yielded rich examples of design approache...
Zachary Pousman, John T. Stasko
EUROPAR
2008
Springer
14 years 11 months ago
A Software Component Model with Spatial and Temporal Compositions for Grid Infrastructures
Abstract. Grids are very complex and volatile infrastructures that exhibit parallel and distributed characteristics. To harness their complexity as well as the increasing intricacy...
Hinde-Lilia Bouziane, Christian Pérez, Thie...
JSA
1998
74views more  JSA 1998»
14 years 9 months ago
Windowed active sampling for reliable neural learning
The composition of the example set has a major impact on the quality of neural learning. The popular approach is focused on extensive preprocessing to bridge the representation ga...
Emilia I. Barakova, Lambert Spaanenburg
MCS
2006
Springer
14 years 9 months ago
Architectural concepts and Design Patterns for behavior modeling and integration
The design of the control software for complex systems is a difficult task. It requires the modeling, the simulation, the integration and the adaptation of a multitude of intercon...
Jean-Marc Perronne, Laurent Thiry, Bernard Thirion