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» A User Experience Model for Home Video Summarization
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ISWC
1997
IEEE
15 years 1 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
ICCHP
2010
Springer
15 years 2 months ago
A Mobile Phone Application Enabling Visually Impaired Users to Find and Read Product Barcodes
Abstract. While there are many barcode readers available for identifying products in a supermarket or at home on mobile phones (e.g., Red Laser iPhone app), such readers are inacce...
Ender Tekin, James M. Coughlan
AICCSA
2008
IEEE
261views Hardware» more  AICCSA 2008»
15 years 4 months ago
Measuring quality of experience for MPEG-21-based cross-layer multimedia content adaptation
The aim of this paper is to describe a Quality of Service (QoS) model enabling to measure the perceptual quality of video transmissions by exploiting metrics from different layers...
Christian Timmerer, Víctor H. Ortega, Jose ...
CHI
2003
ACM
15 years 10 months ago
The digital set-top box as a virtual channel provider
This research is based on the realization that the desktop computing paradigm is not appropriate for television, because it is adapted to fundamentally different user aspirations ...
Konstantinos Chorianopoulos
ACPC
1999
Springer
15 years 1 months ago
Modeling and Scheduling for MPEG-4 Based Video Encoder Using a Cluster of Workstations
In this paper, we first present an Object Composition Petri Nets (OCPN) based model methodology for describing the dynamic behaviour of the multiple video objects and user interac...
Yong He, Ishfaq Ahmad, Ming L. Liou