We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
Abstract. While there are many barcode readers available for identifying products in a supermarket or at home on mobile phones (e.g., Red Laser iPhone app), such readers are inacce...
The aim of this paper is to describe a Quality of Service (QoS) model enabling to measure the perceptual quality of video transmissions by exploiting metrics from different layers...
This research is based on the realization that the desktop computing paradigm is not appropriate for television, because it is adapted to fundamentally different user aspirations ...
In this paper, we first present an Object Composition Petri Nets (OCPN) based model methodology for describing the dynamic behaviour of the multiple video objects and user interac...