The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Internet servers are developing into complex but central components in the information infrastructure and are accessed by an ever-increasing and diversified user population. As s...
The paradigm of Ubiquitous computing seeks to build a computing environment that responds to user context. An ideal file system for the Ubiquitous environment is one that can succ...
Many users and applications require the integration of semi-structured data from autonomous, heterogeneous Web sources. Over the last years mediator systems have emerged that use d...
We describe work in progress on tools and infrastructure to support adaptive component-based software for mobile devices— in our case, Apple iPhones. Our high level aim is ‘de...
Malcolm Hall, Marek Bell, Alistair Morrison, Stuar...