—Game theory has been a useful tool for the analysis of random-access based wireless networks due to their decentralized operations. This paper studies one of the most widely use...
Abstract. We present and discuss the results of an experimental analysis in the design of Boolean networks by means of genetic algorithms. A population of networks is evolved with ...
Andrea Roli, Cristian Arcaroli, Marco Lazzarini, S...
Aspect-oriented concepts are currently introduced in all phases of the software development life cycle. However, the complexity of interactions among different aspects and between...
We consider a networking subsystem for message–passing clusters that uses two unidirectional queues for data transfers between the network interface card (NIC) and the lower prot...
This paper addresses the problem of finding the worst case end-to-end delay and buffer occupancy bounds in ATM networks with rate-controlled, non-work conserving servers. A theore...