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CVPR
2006
IEEE
15 years 5 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
CVPR
2008
IEEE
16 years 1 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
ROBOCUP
2009
Springer
445views Robotics» more  ROBOCUP 2009»
15 years 6 months ago
SSL-Vision: The Shared Vision System for the RoboCup Small Size League
The current RoboCup Small Size League rules allow every team to set up their own global vision system as a primary sensor. This option, which is used by all participating teams, be...
Stefan Zickler, Tim Laue, Oliver Birbach, Mahisorn...
NIPS
2007
15 years 1 months ago
Combined discriminative and generative articulated pose and non-rigid shape estimation
Estimation of three-dimensional articulated human pose and motion from images is a central problem in computer vision. Much of the previous work has been limited by the use of cru...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
HUMO
2007
Springer
15 years 6 months ago
Multi Person Tracking Within Crowded Scenes
This paper presents a solution to the problem of tracking people within crowded scenes. The aim is to maintain individual object identity through a crowded scene which contains com...
Andrew Gilbert, Richard Bowden