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» A Video Game-Based Mobile Robot Simulation Environment
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ATAL
2003
Springer
15 years 2 months ago
Locating moving entities in indoor environments with teams of mobile robots
This article presents an implemented multi-robot system for playing the popular game of laser tag. The object of the game is to search for and tag opponents that can move freely a...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...
ICRA
2002
IEEE
161views Robotics» more  ICRA 2002»
15 years 2 months ago
Mosaicing Large Cyclic Environments for Visual Navigation in Autonomous Vehicles
Mobile robot localization from large-scale appearance mosaics has been showing increasing promise as a low-cost, high-performance and infrastructure-free solution to vehicle guida...
Ranjith Unnikrishnan, Alonzo Kelly
VISAPP
2007
14 years 11 months ago
Spatiotemporal context in robot vision: Detection of static objects in the robocup four legged league
Having as a main motivation the development of robust and high performing robot vision systems that can operate in dynamic environments, we propose a context-based generic vision s...
Pablo Guerrero, Javier Ruiz-del-Solar, Rodrigo Pal...
71
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ROBOCOMM
2007
IEEE
15 years 4 months ago
Achieving connectivity through coalescence in mobile robot networks
—Coalescence is the problem of isolated mobile robots independently searching for peers with the goal of forming a single connected network. This paper analyzes coalescence time ...
Sameera Poduri, Gaurav S. Sukhatme
90
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ICRA
2009
IEEE
125views Robotics» more  ICRA 2009»
14 years 7 months ago
Mapping opaque and confined environments using proprioception
Mapping opaque and confined environments such as caves and pipes is a challenging problem for mobile robots because sensor information is severely limited to the immediate proximit...
Jacob Everist, Wei-Min Shen