Sciweavers

217 search results - page 11 / 44
» A Video Game-Based Mobile Robot Simulation Environment
Sort
View
ICRA
2002
IEEE
146views Robotics» more  ICRA 2002»
15 years 2 months ago
Intercepting a Falling Object: Digital Video Robot
Human based algorithms to catch fly balls have been research and studied. In this paper, the validity of the human models are tested by catching balls that are dropped vertically...
Keshav Mundhra, Anthony Suluh, Thomas Sugar, Micha...
ICRA
2010
IEEE
140views Robotics» more  ICRA 2010»
14 years 8 months ago
Hierarchical planning architectures for mobile manipulation tasks in indoor environments
Abstract— This paper describes a hierarchical planner deployed on a mobile manipulation system. The main idea is a two-level hierarchy combining a global planner which provides r...
Ross A. Knepper, Siddhartha S. Srinivasa, Matthew ...
NN
2008
Springer
114views Neural Networks» more  NN 2008»
14 years 9 months ago
Event detection and localization for small mobile robots using reservoir computing
Reservoir Computing (RC) techniques use a fixed (usually randomly created) recurrent neural network, or more generally any dynamic system, which operates at the edge of stability,...
Eric A. Antonelo, Benjamin Schrauwen, Dirk Strooba...
95
Voted
IROS
2006
IEEE
197views Robotics» more  IROS 2006»
15 years 3 months ago
Heterogeneous Multi-Robot Localization in Unknown 3D Space
— This paper presents a self-localization strategy for a team of heterogenous mobile robots, including ground mobile robots of various sizes and wall-climbing robots. These robot...
Yi Feng 0002, Zhigang Zhu, Jizhong Xiao
ISER
1999
Springer
114views Robotics» more  ISER 1999»
15 years 1 months ago
Continuous Probabilistic Mapping by Autonomous Robots
In this paper, we present a new approach for continuous probabilistic mapping. The objective is to build metric maps of unknown environments through cooperation between multiple au...
Jesús Salido Tercero, Christiaan J. J. Pare...