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» A Video Game-Based Mobile Robot Simulation Environment
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CCIA
2007
Springer
15 years 3 months ago
Using the Average Landmark Vector Method for Robot Homing
Several methods can be used for a robot to return to a previously visited position. In our approach we use the average landmark vector method to calculate a homing vector which sho...
Alex Goldhoorn, Arnau Ramisa, Ramon López d...
ICRA
2006
IEEE
85views Robotics» more  ICRA 2006»
15 years 3 months ago
A Multi-robot System for Continuous Area Sweeping Tasks
— As mobile robots become increasingly autonomous over extended periods of time, opportunities arise for their use on repetitive tasks. We define and implement behaviors for a c...
Mazda Ahmadi, Peter Stone
CIRA
2007
IEEE
179views Robotics» more  CIRA 2007»
15 years 4 months ago
Learning Tactic-Based Motion Models of a Moving Object with Particle Filtering
— Learning motion models of a moving object is a challenge for autonomous robots. We address the particular instance of parameter learning when tracking object motions in a switc...
Yang Gu, Manuela M. Veloso
JIRS
2006
128views more  JIRS 2006»
14 years 9 months ago
A Modified Particle Filter for Simultaneous Localization and Mapping
The implementation of a particle filter (PF) for vision-based bearing-only simultaneous localization and mapping (SLAM) of a mobile robot in an unstructured indoor environment is p...
N. M. Kwok, A. B. Rad
HOLOMAS
2009
Springer
15 years 2 months ago
Mobility Model for Tactical Networks
In this paper a synthetic mobility model which represents behavior and movement pattern of heterogeneous units in disaster relief and battlefield scenarios is proposed. These oper...
Milan Rollo, Antonín Komenda