Sciweavers

217 search results - page 29 / 44
» A Video Game-Based Mobile Robot Simulation Environment
Sort
View
108
Voted
CCIA
2007
Springer
15 years 11 months ago
Using the Average Landmark Vector Method for Robot Homing
Several methods can be used for a robot to return to a previously visited position. In our approach we use the average landmark vector method to calculate a homing vector which sho...
Alex Goldhoorn, Arnau Ramisa, Ramon López d...
108
Voted
ICRA
2006
IEEE
85views Robotics» more  ICRA 2006»
15 years 11 months ago
A Multi-robot System for Continuous Area Sweeping Tasks
— As mobile robots become increasingly autonomous over extended periods of time, opportunities arise for their use on repetitive tasks. We define and implement behaviors for a c...
Mazda Ahmadi, Peter Stone
CIRA
2007
IEEE
179views Robotics» more  CIRA 2007»
15 years 11 months ago
Learning Tactic-Based Motion Models of a Moving Object with Particle Filtering
— Learning motion models of a moving object is a challenge for autonomous robots. We address the particular instance of parameter learning when tracking object motions in a switc...
Yang Gu, Manuela M. Veloso
JIRS
2006
128views more  JIRS 2006»
15 years 5 months ago
A Modified Particle Filter for Simultaneous Localization and Mapping
The implementation of a particle filter (PF) for vision-based bearing-only simultaneous localization and mapping (SLAM) of a mobile robot in an unstructured indoor environment is p...
N. M. Kwok, A. B. Rad
149
Voted
HOLOMAS
2009
Springer
15 years 9 months ago
Mobility Model for Tactical Networks
In this paper a synthetic mobility model which represents behavior and movement pattern of heterogeneous units in disaster relief and battlefield scenarios is proposed. These oper...
Milan Rollo, Antonín Komenda