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» A Video Game-Based Mobile Robot Simulation Environment
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ICCV
2003
IEEE
15 years 11 months ago
Statistical Background Subtraction for a Mobile Observer
Statistical background modelling and subtraction has proved to be a popular and effective class of algorithms for segmenting independently moving foreground objects out from a sta...
Eric Hayman, Jan-Olof Eklundh
JMM2
2006
95views more  JMM2 2006»
14 years 9 months ago
Video Streaming over MBMS: A System Design Approach
Recently, Multimedia Broadcast Multicast Service (MBMS) has been specified by 3GPP as a Release 6 feature in order to meet the increasing demands of multimedia download and streami...
Junaid Afzal, Thomas Stockhammer, Tiago Gasiba, We...
ICRA
2005
IEEE
116views Robotics» more  ICRA 2005»
15 years 3 months ago
Using Hierarchical EM to Extract Planes from 3D Range Scans
— Recently, the acquisition of three-dimensional maps has become more and more popular. This is motivated by the fact that robots act in the three-dimensional world and several t...
Rudolph Triebel, Wolfram Burgard, Frank Dellaert
78
Voted
ICRA
2009
IEEE
124views Robotics» more  ICRA 2009»
15 years 4 months ago
A real-time helicopter testbed for insect-inspired visual flight control
— The paper describes an indoor helicopter testbed that allows implementing and testing of bio-inspired control algorithms developed from scientific studies on insects. The heli...
Shuo Han, Andrew D. Straw, Michael H. Dickinson, R...
AROBOTS
1999
140views more  AROBOTS 1999»
14 years 9 months ago
A Robust Analog VLSI Motion Sensor Based on the Visual System of the Fly
Sensing visual motion gives a creature valuable information about its interactions with the environment. Flies in particular use visual motion information to navigate through turbu...
Reid R. Harrison, Christof Koch