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» A Video Game-Based Mobile Robot Simulation Environment
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ICCV
2003
IEEE
16 years 1 months ago
Statistical Background Subtraction for a Mobile Observer
Statistical background modelling and subtraction has proved to be a popular and effective class of algorithms for segmenting independently moving foreground objects out from a sta...
Eric Hayman, Jan-Olof Eklundh
JMM2
2006
95views more  JMM2 2006»
14 years 11 months ago
Video Streaming over MBMS: A System Design Approach
Recently, Multimedia Broadcast Multicast Service (MBMS) has been specified by 3GPP as a Release 6 feature in order to meet the increasing demands of multimedia download and streami...
Junaid Afzal, Thomas Stockhammer, Tiago Gasiba, We...
ICRA
2005
IEEE
116views Robotics» more  ICRA 2005»
15 years 5 months ago
Using Hierarchical EM to Extract Planes from 3D Range Scans
— Recently, the acquisition of three-dimensional maps has become more and more popular. This is motivated by the fact that robots act in the three-dimensional world and several t...
Rudolph Triebel, Wolfram Burgard, Frank Dellaert
ICRA
2009
IEEE
124views Robotics» more  ICRA 2009»
15 years 6 months ago
A real-time helicopter testbed for insect-inspired visual flight control
— The paper describes an indoor helicopter testbed that allows implementing and testing of bio-inspired control algorithms developed from scientific studies on insects. The heli...
Shuo Han, Andrew D. Straw, Michael H. Dickinson, R...
AROBOTS
1999
140views more  AROBOTS 1999»
14 years 11 months ago
A Robust Analog VLSI Motion Sensor Based on the Visual System of the Fly
Sensing visual motion gives a creature valuable information about its interactions with the environment. Flies in particular use visual motion information to navigate through turbu...
Reid R. Harrison, Christof Koch