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» A Video Game-Based Mobile Robot Simulation Environment
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KI
2001
Springer
15 years 2 months ago
Extracting Situation Facts from Activation Value Histories in Behavior-Based Robots
The paper presents a new technique for extracting symbolic ground facts out of the sensor data stream in autonomous robots for use under hybrid control architectures, which compris...
Frank Schönherr, Mihaela Cistelecan, Joachim ...
ATAL
2010
Springer
14 years 10 months ago
Aggregation-mediated collective perception and action in a group of miniature robots
We introduce a novel case study in which a group of miniaturized robots screen an environment for undesirable agents, and destroy them. Because miniaturized robots are usually end...
Grégory Mermoud, Loïc Matthey, William...
AGS
2009
Springer
15 years 4 months ago
Two Case Studies for Jazzyk BSM
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...
Michael Köster, Peter Novák, David Mai...
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CHI
1998
ACM
15 years 1 months ago
PRoP: Personal Roving Presence
Current internet applications leave our physical presence and our real-world environment behind. This paper describes the development of several simple, inexpensive, internet-cont...
Eric Paulos, John F. Canny
IJON
2006
127views more  IJON 2006»
14 years 9 months ago
Evolved neural networks based on cellular automata for sensory-motor controller
Constructing the controller of a mobile robot has several issues to be addressed: how to automate behavior generation procedure, how to insert available domain knowledge effective...
Kyung-Joong Kim, Sung-Bae Cho