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» A Virtual Assembly Design Environment
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145
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NOSSDAV
2005
Springer
15 years 9 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
CSCW
1998
ACM
15 years 8 months ago
HyperMirror: Toward Pleasant-to-Use Video Mediated Communication System
We designed HyperMirror to provide a new video image that presents an attractive, highly understandable communication environment, rather than imitating face-toface communication....
Osamu Morikawa, Takanori Maesako
156
Voted
CRIWG
2000
15 years 5 months ago
Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach
This paper presents the concept of a collaborative computer integrated classroom (CiC) specially designed to achieve a unique combination of interactive and collaborative software...
Heinz Ulrich Hoppe, Andreas Lingnau, Isabel Machad...
145
Voted
IJAMC
2010
134views more  IJAMC 2010»
15 years 2 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...
141
Voted
ATAL
2007
Springer
15 years 7 months ago
A methodology for 3D electronic institutions
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...