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» A Virtual Assembly Design Environment
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145
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FAST
2011
14 years 7 months ago
A Scheduling Framework That Makes Any Disk Schedulers Non-Work-Conserving Solely Based on Request Characteristics
Exploiting spatial locality is critical for a disk scheduler to achieve high throughput. Because of the high cost of disk head seeks and the non-preemptible nature of request serv...
Yuehai Xu, Song Jiang
154
Voted
ASWEC
2009
IEEE
15 years 1 months ago
From Requirements to Embedded Software - Formalising the Key Steps
Failure of a design to satisfy a system's requirements can result in schedule and cost overruns. When using current approaches, ensuring requirements are satisfied is often d...
Toby Myers, R. Geoff Dromey
145
Voted
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 9 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
121
Voted
CSCW
1998
ACM
15 years 3 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
146
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COMPUTING
2007
101views more  COMPUTING 2007»
15 years 3 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen