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» A Virtual Assembly Design Environment
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81
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SI3D
2009
ACM
15 years 4 months ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...
78
Voted
ISMAR
2005
IEEE
15 years 3 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
89
Voted
EUROPAR
2006
Springer
15 years 1 months ago
An Embedded Systems Programming Environment for C
Resource constraints are a major concern with the design, development, and deployment of embedded systems. Embedded systems are highly hardware-dependent and have little computatio...
Bernd Burgstaller, Bernhard Scholz, M. Anton Ertl
VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 1 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen