Visibility computation and level of detail modeling are two important components of efficient scenerendering algorithms. Both aim to lessen the graphics load by lowering polygon c...
Shared virtual worlds require exchanging shape models over the Internet. Since complex shapes such as VRML objects are often defined with polygonal meshes, the size of models may ...
Abstract: In this contribution, we propose a new framework to evaluate pedestrian simulations by using Extended Range Telepresence. Telepresence is used as a virtual reality walkin...
Interactive drama allows people to participate actively in a dynamically unfolding story, by playing a character or by exerting directorial control. One of the central challenges f...
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...