We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
In the next few years the landscape of the information and communications technology (ICT) industry will be subject to many changes. New and advanced ICT services will be brought ...
: Integration of heterogeneous information in the context of Internet becomes a key activity to enable a more organized and semantically meaningful access to data sources. As Inter...
Abstract—Wireless communication is susceptible to radio interference and jamming attacks, which prevent the reception of communications. Most existing anti-jamming work does not ...
Hongbo Liu, Wenyuan Xu, Yingying Chen, Zhenhua Liu