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ICPP
2008
IEEE
15 years 4 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
WETICE
1998
IEEE
15 years 2 months ago
A Deontic Formalism for Co-ordinating Software Development in Virtual Software Corporations
The concept of the Virtual Software Corporation (VSC) has recently become a practical reality as a result of advances in communication and distributed technologies. However, there...
Zsolt Haag, Richard Foley, Julian Newman
HPDC
2008
IEEE
15 years 4 months ago
Combining batch execution and leasing using virtual machines
As cluster computers are used for a wider range of applications, we encounter the need to deliver resources at particular times, to meet particular deadlines, and/or at the same t...
Borja Sotomayor, Kate Keahey, Ian T. Foster
CEC
2010
IEEE
14 years 6 months ago
Evolved Bayesian Network models of rig operations in the gulf of Mexico
The operation of drilling rigs is highly expensive. It is therefore important to be able to identify and analyse variables affecting rig operations. We investigate the use of Genet...
François A. Fournier, John A. W. McCall, An...
MOBIDE
1999
ACM
15 years 2 months ago
Data Warehousing Alternatives for Mobile Environments
With rapid advancement in technology, mobile devices are increasingly becoming the norm. These devices are characterized by their need to operate even when they are disconnected f...
Ioana Stanoi, Divyakant Agrawal, Amr El Abbadi, Sh...