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ASSETS
2008
ACM
15 years 6 days ago
Computer vision-based clear path guidance for blind wheelchair users
We describe a system for guiding blind and visually impaired wheelchair users along a clear path that uses computer vision to sense the presence of obstacles or other terrain feat...
Volodymyr Ivanchenko, James Coughlan, William Gerr...
VRST
2004
ACM
15 years 3 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
103
Voted
BCSHCI
2007
14 years 11 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
AVI
2006
14 years 11 months ago
Distributed intelligence: extending the power of the unaided, individual human mind
The history of the human race is one of increasing intellectual capability. Since the time of our early ancestors, our brains have gotten no bigger; nevertheless, there has been a...
Gerhard Fischer
75
Voted
BMCBI
2010
124views more  BMCBI 2010»
14 years 10 months ago
GPFrontend and GPGraphics: graphical analysis tools for genetic association studies
Background: Most software packages for whole genome association studies are non-graphical, purely text based programs originally designed to run with UNIX-like operating systems. ...
Steffen Uebe, Francesca Pasutto, Mandy Krumbiegel,...