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» A Volumetric Approach for Interactive 3D Modeling
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MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 11 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
157
Voted
CGI
2000
IEEE
15 years 9 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
FGR
2006
IEEE
262views Biometrics» more  FGR 2006»
15 years 11 months ago
Kernel Particle Filter for Real-Time 3D Body Tracking in Monocular Color Images
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
Joachim Schmidt, Jannik Fritsch, Bogdan Kwolek
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
15 years 10 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
PSIVT
2009
Springer
176views Multimedia» more  PSIVT 2009»
15 years 10 months ago
Monocular 3D Reconstruction of Objects Based on Cylindrical Panoramas
This paper discusses ways of using a single panoramic image (captured by a rotating sensor-line camera having very-high spatial resolution) for the geometric shape recovery of a sh...
Ralf Haeusler, Reinhard Klette, Fay Huang