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» A Volumetric Approach for Interactive 3D Modeling
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MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 3 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
82
Voted
CGI
2000
IEEE
15 years 1 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
FGR
2006
IEEE
262views Biometrics» more  FGR 2006»
15 years 3 months ago
Kernel Particle Filter for Real-Time 3D Body Tracking in Monocular Color Images
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
Joachim Schmidt, Jannik Fritsch, Bogdan Kwolek
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
15 years 2 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
PSIVT
2009
Springer
176views Multimedia» more  PSIVT 2009»
15 years 2 months ago
Monocular 3D Reconstruction of Objects Based on Cylindrical Panoramas
This paper discusses ways of using a single panoramic image (captured by a rotating sensor-line camera having very-high spatial resolution) for the geometric shape recovery of a sh...
Ralf Haeusler, Reinhard Klette, Fay Huang